Many thanks to you for being so dedicated to create a walkthrough for my little game :D
A couple of remarks on the walkthrough:
Level 19 was solved in a different way than the one I envisioned, but that's an ok way to do it too.
Levels from 32 to 35 were also solved in different ways than the one I envisioned, and apart from level 33 (for which that way of solving it was still ok) for these levels the solution was easier than the intended one... especially for level 35 as you could probably understand.
Now these ways of solving levels are ok, you basically beat the developer (me) at its own game, which I think is the ultimate goal for puzzle games.
But now the developer (still me) will need to defend himself by releasing an update to patch the unintended solutions on the levels that are supposed to be the hardest ones of the game :P
By the way there are still some things left to be found for the other players for a 100% completion (and more) of the game.
First of all there are 3 missing hidden flowers in the last 9 levels that still need to be found.
Then there is also a super secret easter egg level that you can get to by receiving a hint from a seemingly unreachable bird in a certain level...
But anyways, thank you for playing and for recording :D
Sad to hear that, and sad to see your negative review too...
The hints are supposed to tell you how to position your character and the other elements of the level to get closer to the end goal or tell you if you are on the right track with your solution, while still leaving room for the challenge of figuring out how to complete each level yourself.
I do know after the first 20 levels the game gets pretty challenging, and hints should ease the completion of the harder levels, but this is still supposed to be a challenging puzzle game in its core, even with hints that make the game slightly easier.
Sorry to hear the challenging aspect of the game is not for you, hope you still had some fun solving the first levels :)
Yeah that was a mechanic I had to put in the game for better puzzle design (so that you have to think before squishing down in certain levels, since the only 2 things you can do after squishing is jumping or get squashed by a narrow passage if you release inside one).
I agree it might feel a little bit odd to see your cube die this way though...
Anywys, thank you again for the feedback, and for playing :D
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Squareish Walkthrough
Many thanks to the creator of the game, who was always available for any questions and help with the game.
Many thanks to you for being so dedicated to create a walkthrough for my little game :D
A couple of remarks on the walkthrough:
Level 19 was solved in a different way than the one I envisioned, but that's an ok way to do it too.
Levels from 32 to 35 were also solved in different ways than the one I envisioned, and apart from level 33 (for which that way of solving it was still ok) for these levels the solution was easier than the intended one... especially for level 35 as you could probably understand.
Now these ways of solving levels are ok, you basically beat the developer (me) at its own game, which I think is the ultimate goal for puzzle games.
But now the developer (still me) will need to defend himself by releasing an update to patch the unintended solutions on the levels that are supposed to be the hardest ones of the game :P
By the way there are still some things left to be found for the other players for a 100% completion (and more) of the game.
First of all there are 3 missing hidden flowers in the last 9 levels that still need to be found.
Then there is also a super secret easter egg level that you can get to by receiving a hint from a seemingly unreachable bird in a certain level...
But anyways, thank you for playing and for recording :D
Yes the game it does not work save,
In the browser version of the game, you cannot save your progress.
In the downloadable version of the game, the actual game, you can.
You should have emphasized that the goal is money.
this game when you close the computer starts from the beginning.
Save works if you download the game, as written in the game description.
The browser version of the game is supposed to be a demo of the downloadable version, where you can in fact save your progress.
the hint they are completely useless
Sad to hear that, and sad to see your negative review too...
The hints are supposed to tell you how to position your character and the other elements of the level to get closer to the end goal or tell you if you are on the right track with your solution, while still leaving room for the challenge of figuring out how to complete each level yourself.
I do know after the first 20 levels the game gets pretty challenging, and hints should ease the completion of the harder levels, but this is still supposed to be a challenging puzzle game in its core, even with hints that make the game slightly easier.
Sorry to hear the challenging aspect of the game is not for you, hope you still had some fun solving the first levels :)
SQUAREISH Gameplay
Thank you for playing :D
For the level you got stuck on (level 07) you can try squishing down to go through the gap at the center of the level, under the spikes :)
Loved the game!
Thank you, glad you liked it :)
nice game. tho the fact you can die if you release under a hight to short for you is a bit janky instead of you just staying crouching
Thank you!
Yeah that was a mechanic I had to put in the game for better puzzle design (so that you have to think before squishing down in certain levels, since the only 2 things you can do after squishing is jumping or get squashed by a narrow passage if you release inside one).
I agree it might feel a little bit odd to see your cube die this way though...
Anywys, thank you again for the feedback, and for playing :D
tho level 4 has a janky cheese in it
very funny and addictive.
Thank you very much!
This game is very fun and very beautiful
Thank you :D